The Real Open-World Sandbox Game

Any given perspective can make you happy or miserable. It's fun to look at life as a kind of Real Open-World Sandbox Game.

A trick that games do, is make failure acceptable. This means I'm prepared to fail, dust off, and repeat. I laugh about my failures. I don't expect to win first try - that'd be too easy. My stats are incrementally improving, probably.

Games don't take themselves too seriously. This is tricky - to appropriately respect a subject, yet keep things fun. New ideas require a touch of unexpected. It's ok to question rules, test edges, and do the experiment. However, keep a safety check on consequences.

Games let us cooperate, and celebrate others success. We spend hours problem-solving together in-game. Particularly skilled friends spend hours teaching, and saving my ass. How great is that. People scream, "Help!", and we run to them.

Games let us celebrate diversity. Swap gender, and/or play as another race/culture - that's fine. It's interesting to see how differently people respond based on digital appearance. I believe the lasting effects of role-playing diversity, and diverse media exposure is positive.

Anecdotal evidence suggests gaming folks are happier, but it's still possible to compartmentalize real life and games. The next step is to translate good game thinking into life thinking. These are a few patterns I see.

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